A quick note from me

ORN is live, so you might spot a rough edge or two. Some are deliberate business calls, some we're still working on. That's why we shipped it — real people teach us more than anything. Spot something? I'd love to hear it, and happy to dig into the details over a call.

— Deva Book a call →
Case study · 2026 Live on App Store & Google Play

ORN — a travel app that rewards you before you even pack.

Designing and shipping a travel app where people earn, play and book — built end-to-end with Claude on a deadline that didn't move.

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ORN app on a phone against an alpine lake
Overview

ORN is a travel app for anyone dreaming of their next trip — open to every destination, with most departures currently running across Europe. Instead of asking users to book on day one, it gives them a reason to open the app every day: answer a question, earn rewards, and spend them on the journey.

I owned the product design end-to-end — from research and user testing to flows, UI and the build itself, which I shipped with Claude.

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Onboarding — claim your travel credits
Pick your dream destination
Day-by-day itinerary
The problem

Travel is booked once a year. Apps get deleted in a week.

A holiday abroad is a big, considered purchase. People research for months, compare endlessly and only commit when they feel sure. A travel app that only sells trips has nothing to offer them in between.

We needed a reason for people to come back daily, build trust with a new brand along the way, and make the moment of booking — and everything after it — feel effortless.

Who it's for

Three kinds of travellers, one app.

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Challenges

What made this hard.

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The solution

Earn. Play. Travel.

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Earn — rewards unlocked
Play — daily show question
Travel — trip detail
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Private & group tours

A package you can actually edit.

Private tours are built around one family or group, so almost everything can change — from the hotel on night two to the car that picks you up.

Group tours share a route and a date, but travellers can still upgrade rooms, add experiences and choose meals without breaking the trip for everyone else.

What travellers can change
Change your hotel
Choose your vehicle
Vatican Museums — pick a time
Lunch — choose an option
Cracking the flows

Before you book, and after.

Designing a travel flow is never simple. I ran rounds of user testing to learn how people actually plan — then rebuilt pre-booking and post-booking around what they told us.

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From user testing

“I don't want to talk to anyone until I know roughly what it costs — and what I get back.”

Participant, pre-booking test
How I worked

Not the usual way an app gets made.

No months of mockups, no hand-off. I started with the business, got a first version running with Claude, and let real users steer it from there.

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ORN app screens
Outcome

Live, growing, and still shipping.

After the website and app went live, enquiries rose noticeably — and the daily questions gave people a habit, not just a download.

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Learnings

What I'd carry forward.

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Up next
See more work →